The medium of instruction is changing. More
and more people are using technology and social network and educators think
that these can be used for educational use. This will bring some consequences
of course, for example:
1)
Videoconferencing for
educational use will make most lecturers redundant as students will have access
to lecturers that are the best in their field
2)
Computer based training will
allow students to work at their own pace, students will have a chance to focus on
what they are unable to understand
3)
Asynchronous computer
conferencing will provide all students around the world to take courses from
best universities.
Today,
there are some apps or websites that consist of user generated contents.
YouTube is an example of such websites. YouTube is just a platform through
which people create the content. This kind of content can be used for
educational purpose as well. Students will be required to create the content
itself, instead of just obtaining knowledge. In this case, user generated
content will bring some benefits and these can be counted as:
1) 1) Learners will actively engage in construction of their experience, instead of passively absorbing existing content.
2) 2) Content will be continually refreshed by learners
3) 3) New tools that will arise with user generated content support collaborative work
Surely,
such an education will change some of what we know and accept. For example,
what it means to be educated today may differ in future. Different skills, new ways of working and
learning, new knowledge will be required to operate in and through social
network. But these differences will bring some limitations to education as well
and these are:
1) 1) There will be some trust, reliability and believability problems
2) 2) It may be difficult for educators to adapt to these changes
3) 3) It is still questioned whether social networking has real learning value
There are some differences in terms of
attitude, behaviour and use of technology between different generations. Basic
characteristics of millennials can be counted as:
1) 1) Ability to multitask rather than single task
2) 2) Preference to learn from pictures, sound and video instead of written documents
3) 3) Preference for interactive and networked activities instead of independent and individual study
4) 4) Shorter attention span
5) Desire for entertainment and excitement
6) 6) Scanning skills
Today, we can no longer gain personal experience
and obtain all the knowledge that we need. In order to act, we try to obtain
knowledge from forming connections with other people. Blogs and Wikis are the
best tools for this and what we see in these tools are samples of networks of
growing knowledge and understanding.
Constructivist theory
Course design based on the constructivist theory is highly compatible with web 2.0 tools. This kind of curricula gives students chance to collaboratively negotiate knowledge. It is an open ended, negotiable approach. Students in a constructivist environment will required to be active and interactive. As web 2.0 is an environment where people not only take information but also add content. So, in a web 2.0 course design, students will not only obtain knowledge, but also add new content.
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